eSports - gaming for engagement at school

Gaming for Boosting School Engagement of Students with Learning Disabilities

Ref. No 2019-1-LV01-KA201-060426

eSports

Our project and partnership show that gaming and esports can create engaged students. We want students with learning disabilities to feel a part of school and school life.

handbook

The project team is working on developing this content.

Virtual tournament centers on Slovenia

Our second large event was coordinated by our Slovenian partner at SPTŠ Murska Sobota. We had eight teams from six countries and a super competition.

Ref. No 2019-1-LV01-KA201-060426